
Cases where you'll want to use it are very rare. Bindings are sorted first by device, and then by object id. If you switch input APIs after binding controls, the bindings for the old input mode will be hidden, but will reappear if you switch back. Then just go to the tab for the appropriate pad. Other devices game devices, certain extended keyboard keys, etc are only available through DirectInput, except Xbox controllers, which can work through XInput as well.ĭualShock 3 controllers are now also supported through direct connections, allowing LilyPad to directly access all pressure sensitive information. Only DirectInput provides support for more than 5 buttons on a mouse. DirectInput mode is pull-based while the other two methods are pushed-based.
Lilypad pcsx2 mouse right stick windows#
Windows messaging is the recommended mode for keyboards and mice, though any mode except disabled should be fine for most people. The modes are: Windows messaging, raw, DirectInput, and disabled. Mice and keyboards both have 4 input modes. Pressure sensitive buttons and other single-direction axes like foot peddles are also supported. It supports multiple devices of all types, and devices of different types can be mixed and matched. It could be an issue with how Linux reports the adapter inputs compared to Windows, maybe? Would you mind posting your new one here for comparison? And it seems that Win10 has the same autoconfig file as on Linux.It is written by the plugin author ChickenLiver who keeps the official thread updated with the most recent version of the plugin. So I bound all the buttons, saved the autoconfig file, set the bindings back to default, then removed and reconnected the adapter. I assume this because I found some steps in the RetroArch docs to save my own autoconfig file. I guess the issue seems to be related to the Gamtec. Oddly, when binding the controller inputs, RetroArch detects the left analog stick separately from the D-Pad, so it seems to only present this issue when running content in a core rather than the menus. I used this controller and adapter with PCSX2 and it was fine. Once or twice in that time frame, I deleted most or all the RA config files, including when I upgraded to 1.

I have also installed RetroArch from a few different repositories within that time period. I have had this issue for the past several months. The left analog stick only provides analog stick movement, not the D-Pad. I tried this with the Windows version of RetroArch on Win Same RA version, same adapter, same controller, after having bound the buttons via the Input settings, all that. The latter works with the right analog stick, as expected. This happens when Analog to Digital Type is set to None. When I start a game, however, moving the left analog stick causes both analog stick and D-Pad input for the same directions. I have analog turned on for the DS2 controller, and I went through and bound all the buttons via the Input settings. Your analog stick may be a little sticky, or maybe just weird from much use.RetroArch recognizes the adapter as Gamtec.

Sometimes, in various games, my left analog stick gets slightly stuck and I keep walking to the right.
Lilypad pcsx2 mouse right stick ps2#
I can confirm that some third party PS2 controllers end up giving this same behaviour on real PS2 hardware - I can only assume that some of these manufacturers made the exact same error in their analog stick circuitry that the PCSX2 developers had. Is this normal? Or could it be that I'm using a wireless controller? User Info: TwinTail Accepted Answer.

I have to be inhumanly precise or I move down. If I rotate them, the configuration must be totally off or something, because when I try and move Right, more often than not, I move down. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! I can't move correctly When I go into The World, I notice my controls are all funky.
